color Display Background white
axes location Off
display depthcue off
display rendermode GLSL
color scale method BWR
#light 3 on

material change specular Translucent 0.200000
material change diffuse Translucent 0.5
material change Opacity Translucent 0.85

mol new surf.cub
mol addfile mapfunc.cub
mol modstyle 0 top Licorice 0.200000 17.000000 17.000000
mol addrep top
mol modstyle 1 top Isosurface 0.5 0 0 0 1 1
mol modmaterial 1 top Translucent
mol modcolor 1 top Volume 1
mol scaleminmax top 1 0.0 0.015